Developed with GDevelop 5 and published across web, desktop, and mobile. Small games, focused ideas, made for the fun of shipping something.
All titles
Every title is built from scratch in GDevelop 5 and targets all supported export platforms. More games will be added as they move through development.
The first burnSYMBOL title is being built in GDevelop 5. Details — genre, art style, and release platforms — will be announced closer to launch.
Details will be announced when the game is further along. Built in GDevelop 5.
Early concept stage. Genre and mechanics not yet finalized.
Exploring an idea. No timeline yet — follow along via the blog for updates.
All games are built with GDevelop 5 — a free, open-source, no-code game engine that exports to every major platform natively.
Every game ships as an HTML5 export so it's playable in any modern browser with zero install required.
Windows, macOS, and Linux desktop builds are packaged via GDevelop's Electron pipeline and available for download.
Android and iOS builds are exported through GDevelop's Cordova pipeline and published to Google Play and the App Store.
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